Havergal has worked closely with external partners to develop and optimize student learning experiences and the programming of HC-X. These relationships allow us to continue to review and improve our programs to ensure that the digital learning experience remains relevant to, and valuable for our students. Our collaborators include professional learning institutions, peer-independent schools, international non-governmental organizations and technology companies. These partners and their contributions have not only helped to make the launch of HC-X possible but they have played an important role in shaping and evolving the program.
Continuing Professional Learning
The University of Toronto’s Ontario Institute for Studies in Education (OISE) provides improvement-focused program evaluation of our Digital Wisdom course. As an external evaluator, they have provided a literature review and hosted focus groups with current students and faculty. They are supporting HC-X to articulate the value of this program and assess its design and implementation for continuous improvement.
Through networks of Ontario-focused and Canada-wide independent schools, Canadian Accredited Independent Schools (CAIS) and Conference of Independent Schools of Ontario (CIS) Ontario, we join in professional learning opportunities such as conferences, communities and collaborations with professionals and educators from schools across the country. Topics include technical, curricular, pedagogical, wellbeing and social issues.
Non-Governmental Organization Partners
UNESCO Associated Schools Project Network
In 2020, Havergal became an official UNESCO Associated School. Part of this partnership includes promoting programming through the Days of Significance and Sustainable Development Goals.
We have collaborated with Ametros Learning, an edtech company that creates learning experiences powered by Artificial Intelligence. Using a pedagogical approach called Scenario-based learning, we developed our first module for use in the Grade 8 Digital Wisdom course.
Students and faculty in our Grade 7 to 10 classrooms use Edwin, a collection of educational resources and tools. It offers Digital Learning Objects that enhance curricular, course-based learning and acts as an additional resource library for students.
The virtual reality company InStage helps students practise public speaking and interviewing skills. Students learn how to deliver presentations and communicate effectively through online practice sessions with virtual avatars in an immersive training environment.